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Game guardian game
Game guardian game




game guardian game

You could pay your fine Image: Eidos Montreal/Square Enix via Polygon Some scenarios on Knowhere - paying to get into the Collector’s Emporium, getting robbed, buying the Disabler, and playing games of chance, for example - decrease the credits you’ll have by Chapter 9. Your decision to hide the creature or hide the tech earlier in the game determines how much of a fine you’ll need to pay the Nova Corp. If you intervene, she’ll rejoin you for the rest of the mission, and Raker won’t be damaged when you fight him later. If you follow Gamora up the ramp, you’ll stop her from attacking Raker.When speaking with her on the ship, choose “break into song” and she’ll to open up. She will also act distant at the start of the next chapter. When she returns, she will have seriously wounded Raker, affecting him in a boss fight later in the game. She will turn up at the start of Chapter 9. If you let Gamora attack Raker, she won’t be with you for the latter half of the mission.Let Gamora go or stop her? Image: Eidos Montreal/Square Enix via Polygon While no dialogue options pop up during this section, you can choose to let her go or stop her. Your team will fight your way out of Lady Hellbender’s base, and you’ll need to rob her vault to get the credits you need before leaving.Īt the tail end of Chapter 8, Gamora chooses to run up a ramp to attack Raker on her own. If you sell Rocket, your negotiations will immediately turn south.You’ll get your credits, and your team will sneak back through her base to break out Groot. If you sell Groot, your negotiations with Lady Hellbender will end calmly.

game guardian game

Selling Groot or Rocket plays out differently Image: Eidos Montreal/Square Enix via Polygon In fact, Chapter 4 will lead you down two totally different paths, depending on who you choose to sell. While this decision doesn’t have a major impact on the game’s ending, it does affect Chapters 3 and 4. In Chapter 3, you have to decide which of your teammates to sell to Lady Hellbender: Groot or Rocket. You can always replay chapters to see how the story plays out differently. If a decision isn’t below, then it’s safe to assume that the choices you make won’t have a significant impact on your experience.

game guardian game

Our guide covers choices that impact the story, key battles, and the ending. These decisions change the story, alter how some encounters play out, and affect how the story ends. Thankfully, the game pauses during most of these choices, giving you time to deliberate. These affect the story, certain combat encounters, and the ending. This may allow you to take a slightly different path or skip puzzles, but in the end, the story will resolve the same way. For instance, you might make decisions that give you access to certain items or information. These sorts of decisions steer the narrative in different directions, but ultimately don’t have a major impact. These quick decisions don’t impact the story’s ending. In the middle of conversations, Star-Lord might need to resolve a conflict, or you may interrupt a conversation to steer it in a different direction. In Marvel’s Guardians of the Galaxy game, there are three types of choices you can make. Our guide explains the differences between the types of choices you can make and which key choices will have consequences related to the ending. Throughout your adventure, you’ll make decisions that change the story in small and big ways. In this Marvel ’s Guardians of the Galaxy game choices guide, we’ll explain how dialogue choices and consequences affect the game.






Game guardian game